Game Rules
(1) Competitions
<Expert Class Rules>
3 minute ~@5 Round system. In the event of a draw, a 3-minute
extra round will be introduced. If after this extra 3 minute round
a clear win/loss is not established, a final 3-minute round will
be added. There will be a 1-minute interval between each of these
rounds.
<Freshman Class Rules>
3 minute ~@3 Round system. In the event of a draw, a 3-minute
extra round will be introduced. If after this extra 3 minute round
a clear win/loss is not established. A final 3-minute round will
be added. There will be a one-minute interval between each of
these rounds
<Shoot Boxing Tournament Rule>
3 minute(s) 3 Round(s) 3 minute(s) extra round 1 minute(s) interval.
(2) Scoring System
The following outlines the competition scoring or pointing.
1 : Punches, Kicks, Kneeing, Throws, Suplex-throws
and throws that are considered to afflict damage.(See No.5)
2 : Priority Scoring System is when the superior
fighter, with a full 10 points, takes demerit points from the
inferior fighter in the way of 1Number of downs 2 Damage inflicted
on opponent 3 Number of clean hits and 4 Aggressiveness.
3 : Down by throw. 3 pts.
Down by hits. gShoot call from refereeh 2 pts.
Priority points. gShoot call from refereeh 1 pts.
Submission points.@ @@gCatch call from refereeh 1 pts.
Demerit points for rule violation / in correspondence with 5
a) A Shoot Point is when a fighter is thrown higher than his
opponentfs hips and lands on the mat,@but not on his feet. Followed
by the recognition of the referee by calling gShooth.
Also, front tackles that lift the fighter off his feet and throw
him to the mat. This also followed by the recognition of the referee
by calling gShooth
4 : In the event of the match extending to extra
rounds the winning decision will be made according to the total
points accumulated in these Final rounds, not the total of the
first initial rounds.
(3) Judges
1 : There are 3 judges: one referee and two ringside
judges.
2 : The referee has the authority to expel any fighter who argues
judge decisions.
(4) Competition Decisions
1 : Judge Decisions
a) In the case of no Knock Out the decision of the 3 judges based
on points accumulated by the fighters will decide the win.
2 : Draw
a) If both are knocked down at the same time and neither stand
before the count of 9.
3 : Knock Out
a) Not resuming the fighting-pose, after being knocked down, before
the count of 8. Not having a conscious ability to continue the
fight.
b) If the referee believes the damage to the fighter is too dangerous
for him / her to continue.
c) If the fighter falls out of the ring and does not return within
20 seconds.
d) In the case of the ring apron: Within 10 seconds.
4 : Technical Knock Out (TKO)
a) Cuts. In the event the referee judges the wound is too grave
to continue.
b) Three downs in the one round.
c) If the fighterfs Second throws in the towel.
5 : Give Up
a) When a fighter signs he wants to give up.
6 : Doctor Stop
a) When the Competition Doctor states it would be dangerous for
the fighter to continue.
7 : No Contest
a) The referee has the authority to expel any fighter who breaks
the rules, receives three warnings, has rigged the fight or has
engaged in any manner deemed unprofessional.
(5) Valid Fighting Techniques
Punch: Straight, Hook, Upper, Back blow, Elbow.
Kick: Front Kick, Low Kick, Middle Kick, High Kick, Side Kick,
Back Kick, Inside thigh-Kick, Jump Kick, Knee.
Throws : Neck-toss, Hip-toss, Judo throws, Back drop, suplex.
Standing Locks: Standing font neck lock.
Standing straight arm bar.
(6) Violations
The following summaries rule violations. Up to 3
warnings will be given, after which the violator will be suspended.
1 : Head butting.
2 : Punching below the belt.
3 : Thumbing, throat chokes.
4 : Attacking a downed opponent.
5 : Attacking an opponent during a referee break.
6 : Using the rope for defensive or offensive purposes.
7 : Using offensive or demeaning language.
8 : Striking the back of the head on purpose.
9 : Placing hands or knees on the mat for defensive or offensive
purpose.
(7) Disqualification
1 : Referees decision on the grounds of rule violation.
2 : Failure to obey the refereefs instructions.
3 : Being late or not showing up to the competition.
4 : Unnecessary violence or rude behavior.
5 : Lack of will to participate.
6 : Receiving 3 warnings within a round.
7 : Doctorfs Stop.
8 : Any other reason based on the breaking of any set rules.
(8) In the event one fighter is vastly and noticeably
superior to the other, a decision may be made by the referee before
the round time ends.
(9) In the event of a cut, the decision of if the
fighter can continue or not is made by the commissioned doctor
and referee.
(10) Win / Loss due to cuts or serious injury is
decided as follows:
1 : If injury is due to the opponentfs negligence
or violation of the rules, the injured will be allowed time to
recover. If continuation is not possible, the opponent in violation
of the rules will lose.
2 : If injury is due to onefs own negligence, this will be considered
as a loss.
3 : If injury is due to both members:
a) If injury is before the opening round(1st Round), a No contest
decision will be made.
b) If the fight has commenced, the fighter with the most points
will be declared the winner . Or in the case of an even amount
of points: a draw.
(11) The fighter nor his / her league cannot object
or challenge the referee or judgefs final decision.
(12) Countdown
a) a down is: falling to the mat and failing to stand promptly.
b) The Countdown starts after the refereefs call of gDownh
c) During Countdown the remaining standing fighter must stand
in a neutral corner until signaled by the referee.
d) In the event the remaining standing fighter does not go to
a neutral corner, the referee will stop the Countdown until the
fighter is confirmed to be in a neutral corner.
e) In the event the round time finishes during a Countdown, if
no sign of recovery is shown a Knock Out judgment will be made.
(13) The Seconds
a) A fighterfs Chief Second and 2 Seconds (total
of 3 people may stand ringside.)
b) The 3rd. Second must be in the designated place during rounds.
c) The Seconds must not touch the rope or apron during rounds.
d) The referee has the authority to expel any Second who is disruptive
or fails to obey the rules.
(14) Clothes or Costumes
a) The 3 seconds can wear their team colors or logos.
Note that T-shirts and jeans is not acceptable. T-shirts with
team logos are fine.
b) The fighter may wear anything that is checked by the commission
and has received their permission to enter the ring in such clothes.
c) Gloves, leg pads must also be checked and received permission
by the commission.
d) Wear or costumes not recognized by the commission are not to
be worn. Also, Vaseline is to be used only on the face and ears.
(15) Tape and Bandage
Fighters are to use tape and bandages for the fists
only. Bandages are to be put on at the event hall. Bandages put
on before entering the event hall will not be recognized. Bandage
will be checked after being put on. After such check, the bandages
are not to be taken off until after the fight is over. If bandages
are re-done the fighter must have them re-checked. The bandage
check will be done by commissioned members.
(16) Taping Regulations
Taping is for the purpose of protecting the fist
only. Accessive taping will not recognized. Also, adding any other
material to the taping will not be recognized.
(17) For the protection of both fighters, no other
materials are allowed to be worn during the rounds.
Tape for cuts that have been recognized by the Ring Doctor may
be used.
Fighters wearing tape for injuries must have signed recognition
by a doctor , otherwise the tape must be removed.
(18) Glove, Glove Check
a) The fighter will use the gloves provided by the commission.
Glove weights are as follows:
(`65kg:6onze), (65`75kg:8onze), (75kg`F10onze)
b) After gloves have been put on, they will be checked by a commissioned
member and signed. The gloves are thereafter not to be removed
until after the fight. If they are removed, they must be re-checked
and signed by a commissioned member.
c) Glove check is done on the day of the fight by a commissioned
member.
(19) Weigh In Day and Time
Weigh In will commence on the day set by the commission.
If on the first Weigh In the fighter is over the weight limit
of his / her class, he / she will be re-weighed every 30 minutes.
If on the third weighing he /she is not within the weight limit,
the fighter will be disqualified and fined.
(20) Mouthpiece
If during a round a mouth piece is dropped, on principle the
referee will pick it up and return it to the fighter in his /
her corner after the round.
(21) Weight Classes
MINIMUM `47kg
FLYWEIGHT `50kg
BANTAMWEIGHT `52kg
SUPER BANTAMWEIGHT `55kg
FEATHERWEIGHT `57kg
SUPER FEATHERWEIGHT `60kg
LIGHTWEIGHT `62kg
SUPER LIGHTWEIGHT `65kg
WELTERWEIGHT `67kg
SUPER WELTERWEIGHT `70kg
MIDDLEWEIGHT `72kg
SUPER MIDDLEWEIGHT `75kg
LIGHT HEAVYWEIGHT `80kg
HEAVYWEIGHT 80kg`
(22) In the event of any unforeseen or questionable
problem arising, consultation between the commissioned members
and the chairman will take place.